iThe portfolio
The home page is one continuous piece, read top to bottom: productions, film samples, the playable showreel, press, approach, the scope builder, the composer, reviews and the inquiry form.
Portfolio home
Original dark, atmospheric scores for psychological horror, thrillers and dark sci-fi, for film, TV and games, with the showreel playable in the page.
iiArchive pages
Each part of the portfolio has a page of its own with the detail the home page leaves out: notes on every cue, credits for every production, the full rate card, and the scoring process step by step.
Hire a composer
The commercial pillar: who commissions work, what can be commissioned, how a commission runs from inquiry to delivery, what lands in the edit, and what it costs.
- Who this is for
- What you can commission
- How a commission runs
- Deliverables
- Proof
- What it costs
- Questions before you commit
- Start an inquiry
Cinematic sound design
Designed dread for film: source and object recordings, atmospheres, transitions, stingers and treated material, delivered as stems for the mix.
Adaptive horror scoring for games
Interactive scoring built as a system: states, seamless loops, layered stems, stingers and implementation notes for engine and middleware pipelines.
Full showreel
Every cue from the demo reel with notes, grouped by mood cluster: psychological orchestral, tension stingers, dark ambient, cosmic and body horror. Each cue plays in the page.
Selected productions
The horror productions scored by Zazie Kanwar-Torge, with poster and credits for each and a link to its film sample or IMDb entry.
Composer biography
Zazie Kanwar-Torge, psychological horror composer, experimental producer and multi-instrumentalist, working as Zazie Productions LLC from Asheville, NC.
Scoring process
How a horror score gets from the spotting session to final stems, one stage at a time.
Rates
Starting rates for common formats, the production tiers, and what moves a quote up or down.
Contact
How to start a scoring inquiry and what to send with it. The inquiry opens in your own mail client.
iiiThe catalogue
Catalogue
Records, horror sound libraries, tools and objects, each linked to the marketplace that sells it: Bandcamp, itch.io, Gumroad or eBay.
ivDocuments
The paperwork for commissions, the catalogue and this site. Every document carries the date it took effect.
All documents
Which document controls when two of them disagree, and an index of the rest.
FAQ
The questions filmmakers ask before they commit: fees, process, rights, delivery, games and catalogue orders.
- Commissioning
- Fees and payment
- Process and delivery
- Rights and credits
- Games and interactive
- Catalogue orders
- Working together
- This website
Terms of use and commissioning
The operating terms for this site, and for commissioned scoring work when a project has no signed agreement of its own.
- What these terms cover
- Order of precedence
- Using this site
- Ownership of site material
- Commissioning a score
- Fees and payment
- Scope, revisions, change orders
- Delivery and acceptance
- Cancellation and pause
- Rights in the score
- Credit and portfolio use
- What you warrant
- Unsolicited material
- Confidentiality
- Catalogue and marketplaces
- Embedded services and links
- Machine learning
- Warranty disclaimer
- Limitation of liability
- Indemnity
- Force majeure
- Term and termination
- Governing law and disputes
- Changes to these terms
- Notices and contact
Privacy notice
No analytics, no advertising trackers, no cookies set by this site, and every third party that is contacted, and when.
- The short version
- Who is responsible
- What is collected, and why
- Cookies and local storage
- Check it yourself
- Third parties, exactly
- Embedded video and audio
- How long things are kept
- Where data goes
- Your rights
- Security
- Children
- Do Not Track
- Changes
- Complaints
Licensing, rights and credits
What changes hands at delivery, what the composer keeps, credit wording, cue sheets, and the position on machine training.
- Two different things
- The default grant
- Licence options
- What the composer keeps
- Pre existing material
- Third party material
- Credit wording
- Cue sheets and PROs
- Festival and press use
- Soundtrack release
- Machine learning
- Catalogue releases
- Infringement notices
- What controls
Purchases, delivery and returns
How catalogue orders are fulfilled by the marketplaces, what to do when a download fails, shipping, and refunds.
- Where payment happens
- Who the seller is
- Digital delivery
- Physical items
- Prices and availability
- Returns and refunds
- What a purchase licences
- Sync licensing
- Problems and support
Accessibility statement
The standard these pages are built to, what is implemented, and the gaps that are still open.
viEvery entry, one URL
Nine productions, thirty-two showreel cues and twenty-four catalogue items each have their own page, their own canonical URL and their own structured data. Every link below is generated from the same source as the entry itself.
Selected productions (9)
- EXPIRE — Psychological body horror short: modular tension cues, visceral textures and a dread bed written to picture.
- UNSEEN — Feature psychological thriller score: an unseen antagonist carried by architecture, not stingers.
- PEREGRINUS — Folk horror series score: ritual motifs, drone chant and supernatural tension built for episodic form.
- Phantom Requiem — Gothic horror short with a chamber score: bowed strings, spectral harmony and a requiem that never settles.
- ECLIPSED — Psychological horror feature: a hybrid orchestral score for identity loss, doubling and dark sci-fi dread.
- THE HAUNTED — Supernatural horror feature and teaser: haunted-house dread, sub-bass weight and atmospheric beds.
- CHOLERIC — Psychological body horror short: visceral string writing, chemical dread and a score that turns inward.
- MIKE HAS A VISITOR — Sleep paralysis horror short: dissociative tension, frozen-state drones and a score that cannot move.
- THE DARK AWAITS — Supernatural horror feature: cosmic isolation, escalating dread and a score built from absence.
Showreel cues (32)
- Needle in The Nerve — Opening cue of the reel: dissociative tension, bowed metal and sub-audible pressure.
- Dissociative Amnesia — Sharp stinger for jump-scares, cut-points and tension release.
- Brutalist Tension Stinger — Kinetic percussive stinger for chases and confrontation beats.
- Scraping Psychophonic Bed — A 90-second dark ambient bed of scraping textures in frozen space.
- Hidden Intentions / Serene Purgatory — A serene surface with a dark undercurrent — two states in one cue.
- Variations on a Vanishing Body — Body horror as theme and variations: string mutations over two and three-quarter minutes.
- The Silence Began Crawling — 44 seconds of creeping dissonance rising to a withheld release.
- Timeless Retro Splurge — Analogue synth dread with tape decay and a 1980s horror palette.
- Quarter-Eater Poltergeist — Electroacoustic anomalies and arcade-haunted poltergeist energy.
- Dark Thriller Cinematic Cue — A trailer-shaped thriller cue: pursuit, stakes and revelation.
- Opaline Lament (Life From The Beyond) — Chamber strings and ghostly grief — the reel's most melodic cue.
- Ominous Drone — Continuous sub-harmonic rumination for sensory deprivation and dread.
- The Fatal Overdose — Medical dread and collapse in 42 seconds — a fading heartbeat.
- Bone-Colored Air — Dry acoustic rattle in a barren, bone-coloured atmosphere.
- Obsidian Hall — Hybrid orchestration and dread architecture for gothic halls.
- R'lyeh's Xenolith — Six and a half minutes of abyssal, non-Euclidean Lovecraftian dread.
- Deep Dystopian Synth Cue — Cold analogue walls for dark sci-fi and post-apocalyptic dread.
- Panic Threshold — Escalating dread paced like hyperventilation.
- Waterphone Shower Scene — Waterphone friction and classic psychoacoustic shock for a shower scene.
- The Room Forgets You — Detuned strings for domestic disorientation and vanishing presence.
- Dark Ambient Soundscape No. 1 — Brooding nocturnal presence — the first of the two soundscape beds.
- Subdued Drone / Sensory Deprivation — A subdued, claustrophobic drone for isolation and chamber dread.
- Dark Ambient Soundscape No. 2 — The second soundscape bed: haunting atmosphere for psychological suspense.
- Screams of The Damned — Creature vocal design and guttural processing over three and a half minutes.
- Narrow Pulse — Heartbeat dread in 34 seconds: narrow sub-bass pulse, suspense pacing.
- Dissonant Decay : Soundscape Sampler — A one-minute sampler of dissonant decay and extended technique.
- Time Shifting Into Daylight — Five minutes of time distortion and uncanny daylight disorientation.
- Stinger Cello Cue — Sharp bowed dread: col legno attack and cello screech for jump-scares.
- Smell of Bleach — Sterile hospital dread: chemical coldness and antiseptic atmosphere.
- Fractured Requiem — Liturgical dread, splintered ceremony and a funeral mass for the unburied.
- The Beautiful Wrongness — A theme that never resolves: bowed strings and glass harmonics.
- Earthpulse Protocol — Low earth-pulse sequencing that keeps transmitting after the picture cuts.
Catalogue items (24)
- Anesthesia for the Signal Age — Acousmatic modular percussion and glitch-cut IDM, the newest record on the label.
- Opaline Lament (Life From The Beyond) — A string-driven single sitting between chamber music and film score.
- Spectral Ode to Synesthesia — An 8m 55s binaural acousmatic piece built from granular field recordings.
- To Halt Space Adrift — Eight long-form experimental dark ambient pieces, thirty-four minutes.
- Vermiform — Surreal outsider pieces that move under the floor.
- Constrained Capacity — Dark ambient, industrial and noise rock in short, sharp cuts.
- Interference Archive 01010101 — A synth-led cyberpunk record: pseudo-retro industrial and EBM.
- Stutter to stammer — Musique concrète after Stockhausen, Xenakis and Cage: collected sounds torn open.
- Unholy Anatomy — 209 royalty-free body horror, gore and creature vocal samples in ten folders.
- Fault Codes — Minimal error beeps and system failure tones for interfaces that feel wrong.
- Galactic Requiem — A 3D binaural sci-fi battle soundscape that moves around the listener.
- Plug-in Mega-Vault — 200+ rare and discontinued VST and VST3 plug-ins, archived and catalogued.
- Micro-Rupture Collection — Eighteen pre-rendered glitch transitions for vertical edits.
- The Forbidden Canticles — Four Renaissance manuscripts scanned at archival resolution, 1557–1597.
- Room 7G: The Hygiene Loop — An 8K equirectangular HDRI of an abandoned concrete bathroom.
- CRYPTOTYPE-9 — Six modular pixel-art card frames and three arcane 16×16 icons, free.
- Aztec Death Whistle — A skull-shaped whistle that produces a human scream when blown.
- Motion-Sensor Skull Heads — Skull heads that stay quiet until someone walks past.
- Creepy Cricket Noise Generator — A coin-sized module that chirps like a cricket hidden in the wall.
- Ghost Glow Fruit Plate — A glowing ghost that plays music and holds the fruit.
- F998Pro Live Sound Card — A white F998Pro sound card with noise reduction and LED metering.
- Voice-Control WiFi Bulb — An RGBCW 9 W bulb with app, voice control, timers and music sync.
- TEA5767 Digital Radio Kit — A DIY digital FM receiver kit built on a TEA5767 microcontroller.
- HD X60 Sound Card Mixer — A rechargeable live sound card and mixer with three-band EQ and vocal effects.
vFor search engines
Search engines read the same list of pages from sitemap.xml, which also attaches the posters, film stills and video samples to the pages they appear on. The rules for crawlers are published in robots.txt.